This past week I have been developing an instructional unit that will integrate components of AR/VR/Game/Mobile devices. I currently teach two undergraduate courses in digital forensics. I teach an intro course and a small device forensics course. I am leaning towards developing this unit for the intro course, Introduction to Computer Related Crime. I have taught this course on campus for the last two years, but next semester I go back to teaching this course online.
It is important for me to teach online courses that are interactive and I believe that adding a game component to this course could greatly enhance student learning. I am also looking at the Bloom Taxonomy and realizing that creation is an upper level learning attribute that could take my students from passive learning to active learning.
I have three various activities chosen that I am building my unit around. One of them I already introduced this semester with some success. In class I have students take apart a computer and look at the parts. Online, this activity is missing. An AR google expedition, however, allows to look at computer parts in interactive 3D. I am excited to further expand this module.
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